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Embedded Software Applications Engineer(Graphics)
- Knowledge on the Android UI composition and rendering framework
- Strong C/C++ development and debugging skills
About Our Client
Global mobile and wireless technology company
-This position requires the candidate to learn and internalize graphics based Android Surface Flinger UI\Games composition and rendering and its concept very quickly.
-The candidate will support a wide range of UI Composition and rendering issues, ranging from driver level debugging to high-level android UI framework optimizations.
The Successful Applicant
*Strong communication skills - able to understand and explain highly technical information in a clear and concise manner.
*Strong interpersonal skills, self-starter, strong initiative.
*Strong knowledge on the Android UI composition and rendering framework
*Good knowledge on the Khronos graphics standards such as OpenGL ES 1.1, 2.0, and 3.X
*Strong knowledge on Open CL is preferred
*Strong knowledge on the hardware accelerated 3D/2D graphics solutions and driver level performance profiling.
*Strong knowledge on graphics systems level debugging for performance analysis.
*Strong C/C++ development and debugging skills required.
*Java development and debugging skills additional plus.
*Strong skill of software integration, optimization and debugging on embedded RTOS (real time operating systems).
*Good industry experience (minimum 3 years).
*Experience in the development of OpenGL ES/OpenVG applications on embedded systems.
*Strong communication and interpersonal skills, high motivation, the ability to learn quickly, and must be a self-starter.
*Prior experience with graphics on hand-held devices and technical support for customers
What's on Offer